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PS3/Playstation 3 “No Video” But Audio Issue Solution

Hey everyone,

Many of you might come to this thread looking for a no video PS3 solution and perhaps 80% of your issues/solutions are written in this blog post. However, this post is about a unique problem with the Playstation 3. It could happen for one reason or the other but here’s what happens in the end:

You can hear audio from your PS3, but no matter what you do, you can’t get video. You’ve tried all the tricks on the net but you never get video and you’re sure that your GPU is fine and hasn’t YLOD’ed.

Well, the solution is to get an HDMI-> DVI cable (Dual Link) and hook it up to a monitor that is completely HDCP compatible and can display 480p or 720p and 1080p. That is absolutely necessary and if a monitor is not fully HDCP compatible, this won’t work.

Once you hook it up, reset your PS3′s display settings, which I guess you know how to. Once you’re done with that, you should see you PS3 display on your monitor screen, Voila?

Why does this happen?:

Well, I dunno specifically why this happens but it happened to me because of a power surge while connecting my PS3 to the wall power socket. I heard a small blow and then there was no display.

What’s the logic? How come the PS3 shows display now?

Hmm, that’s a tricky one but I figured that the PS3 has an onboard chip which does all the video scaling called the Super Companion Chip or SCC. This chip is probably the reason why the display has gone bad and you don’t see a display. The PS3 can display quite a lot of different analog and digital video outputs and perhaps in one of these output modes (digital, I presume), the PS3 skips this chip and you get a display. It’s because of HDCP encryption or colorspace, I can’t say. But here’s a clue that supports my theory:

 

 

Image Courtesy: (http://www.edepot.com/playstation3.html#PS3_Video)

I have yet to figure out how to force the PS3 HDMI port to display in RGB mode without using an HDMI-DVI cable. If there were a way to check which mode the HDMI port display is in i.e. YCbCr or RGB, perhaps that could solve it.

For Audio, you can use the regular PS3 Composite cable and hook the audio out somewhere. You may also use the PS3 Optical Out to get audio.

Anyhow, if this post helped you, please let me know. I have spent a lot of time researching this and I would like to fix this in a better way.

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Need for Speed Hot Pursuit (NFS:HP) PC Crash Fix

For a long time, I’ve been avoiding posts with fixes I discover myself but I’ve noticed that people need these fixes and I should make them public. When I started playing Need for Speed Hot Pursuit on the PC, I had a certain issue at times when the game would crash either on the start or when pressing “Enter Any Key” screen.

Criterion has released 5 patches since the launch of the game and none of the patches fix this issue. However, I’ve found the culprit behind the problem and that’s the config files for the game. If you’re experiencing this issue, follow these steps:

1. Navigate to “Documents\Criterion Games\Need for Speed(TM) Hot Pursuit” folder. (Win7/Vista – 32/64 both).
2. You should be able to see a file called “config.NFS11Save“. Delete that file.
3. Move inside the folder called “Save\Default“.
4. You will find another config file called “controls.NFS11Save“. Delete that file as well.
5. Launch the Game now.

There’s really no need to save or backup the files deleted because they will be recreated by the game. It will definitely work. Enjoy.

To explain what’s wrong; Well, it’s probably because the game tries to actively map the hardware configuration IRQs or handlers from these config files without checking if the hardware is actually connected at the correct addresses and thus crashes. Criterion, if you’re reading this, please fix it.

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Next Gen Flash? What do I want to see?

So, there’s been a lot of talk about Flash and HTML5. We’re not going to get into that here. What I saw on the Adobe Max conference was good. Flash getting into hardware accelerated worlds. That’s all good and dandy. But will it really be what “Flash turned hardcore” developers want? Or developers who were already hardcore and were only waiting for flash to spiff it up. Time will tell.

But, I’ve prepared what you can call a pre emptive scale to see how I want Flash or hardware acceleration to be. If it achieves any percentage near to this, I’ll buy my apples from Adobe. Eh? That was weird…

Then again, I’ve been working on Papersteer for the sole reason of measuring the raw power of these technologies and how they scale up to each other. Before, I move forward, I must tell you that although Flash is doing software only drawing for now, it has amazed me. Flash is indeed good. Thumbs up Adobe. Alright, no more babbling from me, take a look at this movie:

This video demonstrates the difference in computation and drawing on different platforms. From software drawing to parallel processing.

The demos use Opensteer to demonstrate the results.

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