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	<title>Mohammad Haseeb&#039;s Blog &#187; Video Games</title>
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	<link>http://blog.tabinda.net</link>
	<description>Tabinda.net is Mohammad Haseeb&#039;s online Portfolio</description>
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		<title>PS3/Playstation 3 &#8220;No Video&#8221; But Audio Issue Solution</title>
		<link>http://blog.tabinda.net/misc/ps3playstation-3-no-video-but-audio-issue-solution/</link>
		<comments>http://blog.tabinda.net/misc/ps3playstation-3-no-video-but-audio-issue-solution/#comments</comments>
		<pubDate>Wed, 08 Jun 2011 16:59:54 +0000</pubDate>
		<dc:creator>MHAQS</dc:creator>
				<category><![CDATA[Misc]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[dvi]]></category>
		<category><![CDATA[fix]]></category>
		<category><![CDATA[hdmi]]></category>
		<category><![CDATA[no video]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Solution]]></category>
		<category><![CDATA[surge]]></category>

		<guid isPermaLink="false">http://blog.tabinda.net/?p=428</guid>
		<description><![CDATA[Hey everyone, Many of you might come to this thread looking for a no video PS3 solution and perhaps 80% of your issues/solutions are written in this blog post. However, this post is about a unique problem with the Playstation 3. It could happen for one reason or the other but here&#8217;s what happens in [...]
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<li><a href='http://blog.tabinda.net/linux/intel-realtek-hd-ac-97-multichannel-5-16-17-1-audio-and-front-panel-solutions/' rel='bookmark' title='Intel / Realtek HD / AC 97 MultiChannel (5.1,6.1,7.1) Audio and Front Panel Solutions'>Intel / Realtek HD / AC 97 MultiChannel (5.1,6.1,7.1) Audio and Front Panel Solutions</a></li>
<li><a href='http://blog.tabinda.net/misc/questionsony/' rel='bookmark' title='Question&#8230;Sony?'>Question&#8230;Sony?</a></li>
</ol>]]></description>
		<wfw:commentRss>http://blog.tabinda.net/misc/ps3playstation-3-no-video-but-audio-issue-solution/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Need for Speed Hot Pursuit (NFS:HP) PC Crash Fix</title>
		<link>http://blog.tabinda.net/microhard/need-for-speed-hot-pursuit-nfshp-pc-crash-fix/</link>
		<comments>http://blog.tabinda.net/microhard/need-for-speed-hot-pursuit-nfshp-pc-crash-fix/#comments</comments>
		<pubDate>Sun, 01 May 2011 00:01:21 +0000</pubDate>
		<dc:creator>MHAQS</dc:creator>
				<category><![CDATA[MicroHard]]></category>
		<category><![CDATA[Misc]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[crash]]></category>
		<category><![CDATA[criterion]]></category>
		<category><![CDATA[enter any key]]></category>
		<category><![CDATA[fix]]></category>
		<category><![CDATA[hot pursuit]]></category>
		<category><![CDATA[hp]]></category>
		<category><![CDATA[need for speed]]></category>
		<category><![CDATA[nfs]]></category>
		<category><![CDATA[nfshp]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Vista]]></category>
		<category><![CDATA[windows 7]]></category>

		<guid isPermaLink="false">http://blog.tabinda.net/?p=410</guid>
		<description><![CDATA[For a long time, I&#8217;ve been avoiding posts with fixes I discover myself but I&#8217;ve noticed that people need these fixes and I should make them public. When I started playing Need for Speed Hot Pursuit on the PC, I had a certain issue at times when the game would crash either on the start [...]
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<li><a href='http://blog.tabinda.net/microhard/linkdotnet-ptcl-adsl-hell/' rel='bookmark' title='LinkDotNet &#8211; PTCL &#8211; ADSL Hell'>LinkDotNet &#8211; PTCL &#8211; ADSL Hell</a></li>
</ol>]]></description>
		<wfw:commentRss>http://blog.tabinda.net/microhard/need-for-speed-hot-pursuit-nfshp-pc-crash-fix/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Next Gen Flash? What do I want to see?</title>
		<link>http://blog.tabinda.net/actionscript/next-gen-flash-what-do-i-want-to-see/</link>
		<comments>http://blog.tabinda.net/actionscript/next-gen-flash-what-do-i-want-to-see/#comments</comments>
		<pubDate>Thu, 09 Dec 2010 21:09:51 +0000</pubDate>
		<dc:creator>MHAQS</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Misc]]></category>
		<category><![CDATA[papervision3d]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[behaviors]]></category>
		<category><![CDATA[boids]]></category>
		<category><![CDATA[cuda]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[million]]></category>
		<category><![CDATA[molehill flash11]]></category>
		<category><![CDATA[nvidia]]></category>
		<category><![CDATA[opensteer]]></category>
		<category><![CDATA[papersteer]]></category>
		<category><![CDATA[steering]]></category>

		<guid isPermaLink="false">http://blog.tabinda.net/?p=369</guid>
		<description><![CDATA[So, there&#8217;s been a lot of talk about Flash and HTML5. We&#8217;re not going to get into that here. What I saw on the Adobe Max conference was good. Flash getting into hardware accelerated worlds. That&#8217;s all good and dandy. But will it really be what &#8220;Flash turned hardcore&#8221; developers want? Or developers who were [...]
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<li><a href='http://blog.tabinda.net/3d/papersteer-works/' rel='bookmark' title='PaperSteer Works'>PaperSteer Works</a></li>
</ol>]]></description>
		<wfw:commentRss>http://blog.tabinda.net/actionscript/next-gen-flash-what-do-i-want-to-see/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PaperSteer Works</title>
		<link>http://blog.tabinda.net/3d/papersteer-works/</link>
		<comments>http://blog.tabinda.net/3d/papersteer-works/#comments</comments>
		<pubDate>Wed, 08 Dec 2010 18:29:53 +0000</pubDate>
		<dc:creator>MHAQS</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Open Source]]></category>
		<category><![CDATA[papervision3d]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[as3steer]]></category>
		<category><![CDATA[boids]]></category>
		<category><![CDATA[opensteer]]></category>
		<category><![CDATA[pv3d]]></category>
		<category><![CDATA[source]]></category>
		<category><![CDATA[steering behaviors]]></category>

		<guid isPermaLink="false">http://blog.tabinda.net/?p=354</guid>
		<description><![CDATA[Throughout this time, I&#8217;ve been working on porting Opensteer to flash, I&#8217;ve learned so much about technologies.  This project gave me a lot of insight into the flash low level techniques. I left the project midway, but I&#8217;ve seen that people have always been interested in using it on flash. However, I felt that Flash [...]
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<li><a href='http://blog.tabinda.net/actionscript/papersteer-and-updates/' rel='bookmark' title='Papersteer and Updates'>Papersteer and Updates</a></li>
</ol>]]></description>
		<wfw:commentRss>http://blog.tabinda.net/3d/papersteer-works/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Job Openings at White Rabbit Online</title>
		<link>http://blog.tabinda.net/graphics/job-openings-at-white-rabbit-online/</link>
		<comments>http://blog.tabinda.net/graphics/job-openings-at-white-rabbit-online/#comments</comments>
		<pubDate>Tue, 26 Oct 2010 19:58:56 +0000</pubDate>
		<dc:creator>MHAQS</dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Misc]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[designer]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[islamabad]]></category>
		<category><![CDATA[jobs]]></category>
		<category><![CDATA[pakistan]]></category>
		<category><![CDATA[White Rabbit]]></category>

		<guid isPermaLink="false">http://blog.tabinda.net/?p=338</guid>
		<description><![CDATA[White Rabbit Online is Pakistan&#8217;s premier Facebook game development company with a focus on original IP. Based in Islamabad and building some seriously fun games for the Facebook platform. We have 2 positions open at this time, and we&#8217;d like them to be filled in by competitive and talented people. Digital Designer / Flash Pro [...]
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</ol>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Who at Capcom is messing around?</title>
		<link>http://blog.tabinda.net/islam/who-at-capcom-is-messing-around/</link>
		<comments>http://blog.tabinda.net/islam/who-at-capcom-is-messing-around/#comments</comments>
		<pubDate>Sat, 08 Aug 2009 08:08:47 +0000</pubDate>
		<dc:creator>MHAQS</dc:creator>
				<category><![CDATA[Islam]]></category>
		<category><![CDATA[Misc]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[baba e kabah]]></category>
		<category><![CDATA[cair]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[defamed]]></category>
		<category><![CDATA[demonic]]></category>
		<category><![CDATA[devil may cry]]></category>
		<category><![CDATA[entrance]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[kabah]]></category>
		<category><![CDATA[koran]]></category>
		<category><![CDATA[little big planet]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[zack and wiki]]></category>

		<guid isPermaLink="false">http://blog.tabinda.net/?p=206</guid>
		<description><![CDATA[I&#8217;ve been meaning to write this post for a long time. I&#8217;m an old gamer since the days of the Arcade and Atari. I&#8217;ve seen games become into what they are today. There used to be a time when I was never concerned about what the game says or if the game carries any political, religious or [...]
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		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Simulator Sickness: Game Sickness, Dizziness, Vertigo, Nausea and Epilepsy</title>
		<link>http://blog.tabinda.net/misc/game-sickness-dizziness-vertigo-nausea-and-epilepsy/</link>
		<comments>http://blog.tabinda.net/misc/game-sickness-dizziness-vertigo-nausea-and-epilepsy/#comments</comments>
		<pubDate>Sun, 22 Mar 2009 19:27:07 +0000</pubDate>
		<dc:creator>MHAQS</dc:creator>
				<category><![CDATA[Misc]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[dizziness]]></category>
		<category><![CDATA[dizzy]]></category>
		<category><![CDATA[epilepsy]]></category>
		<category><![CDATA[health]]></category>
		<category><![CDATA[inversion]]></category>
		<category><![CDATA[nausea]]></category>
		<category><![CDATA[sick]]></category>
		<category><![CDATA[vertigo]]></category>

		<guid isPermaLink="false">http://blog.tabinda.net/?p=180</guid>
		<description><![CDATA[Update 1: I found this  detailed technical article on Simulator Sickness over at loonygames. It has everything that you might wanna know about this subject. It&#8217;s been a while since I posted something apart from technology. But this subject was something that inspired me to post about it. Video gaming is a big industry now [...]
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</ol>]]></description>
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		<slash:comments>25</slash:comments>
		</item>
		<item>
		<title>Question&#8230;Sony?</title>
		<link>http://blog.tabinda.net/misc/questionsony/</link>
		<comments>http://blog.tabinda.net/misc/questionsony/#comments</comments>
		<pubDate>Mon, 29 Dec 2008 11:28:26 +0000</pubDate>
		<dc:creator>MHAQS</dc:creator>
				<category><![CDATA[Misc]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[afghanistan]]></category>
		<category><![CDATA[censorship]]></category>
		<category><![CDATA[comment]]></category>
		<category><![CDATA[home]]></category>
		<category><![CDATA[mhaqs]]></category>
		<category><![CDATA[pakistan]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[policy]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[racist]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://blog.tabinda.net/?p=110</guid>
		<description><![CDATA[Update: Now it appears that the censorship is strict on many levels. The complaint is widely shared by all the playstation community. Terms that may offend in religion or any internationally criticized topic are subjected to a high level of censorship. Is it partly because moderating an open community with Audio/Visual communication is harder? Or [...]
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		<wfw:commentRss>http://blog.tabinda.net/misc/questionsony/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Attention Everyone&#8230; (as3steer, papersteer, r4 visualiser updates)</title>
		<link>http://blog.tabinda.net/3d/attention-everyone/</link>
		<comments>http://blog.tabinda.net/3d/attention-everyone/#comments</comments>
		<pubDate>Sat, 20 Dec 2008 17:22:31 +0000</pubDate>
		<dc:creator>MHAQS</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Open Source]]></category>
		<category><![CDATA[papervision3d]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[as3steer]]></category>
		<category><![CDATA[boids]]></category>
		<category><![CDATA[color class]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[papersteer]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[pv3d]]></category>
		<category><![CDATA[r4]]></category>
		<category><![CDATA[source]]></category>
		<category><![CDATA[stefan sagmeister]]></category>
		<category><![CDATA[update]]></category>
		<category><![CDATA[vector3d]]></category>
		<category><![CDATA[visualizer]]></category>

		<guid isPermaLink="false">http://blog.tabinda.net/?p=96</guid>
		<description><![CDATA[UPDATE: This release has been superseded by a new release. Please see this post. Update:  I found a memory leak in the AS3Steer branch and uploaded a quick fix. The branch also contains an example now.  If anyone wants to have a visual look into it, please check out the google repository. This will also [...]
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		<slash:comments>2</slash:comments>
		</item>
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