1 0 Tag Archives: flash

Next Gen Flash? What do I want to see?

So, there’s been a lot of talk about Flash and HTML5. We’re not going to get into that here. What I saw on the Adobe Max conference was good. Flash getting into hardware accelerated worlds. That’s all good and dandy. But will it really be what “Flash turned hardcore” developers want? Or developers who were already hardcore and were only waiting for flash to spiff it up. Time will tell.

But, I’ve prepared what you can call a pre emptive scale to see how I want Flash or hardware acceleration to be. If it achieves any percentage near to this, I’ll buy my apples from Adobe. Eh? That was weird…

Then again, I’ve been working on Papersteer for the sole reason of measuring the raw power of these technologies and how they scale up to each other. Before, I move forward, I must tell you that although Flash is doing software only drawing for now, it has amazed me. Flash is indeed good. Thumbs up Adobe. Alright, no more babbling from me, take a look at this movie:

This video demonstrates the difference in computation and drawing on different platforms. From software drawing to parallel processing.

The demos use Opensteer to demonstrate the results.

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Job Openings at White Rabbit Online

White Rabbit Online is Pakistan’s premier Facebook game development company with a focus on original IP. Based in Islamabad and building some seriously fun games for the Facebook platform. We have 2 positions open at this time, and we’d like them to be filled in by competitive and talented people.

Digital Designer / Flash Pro

We are looking to contractually hire a Flash Designer with rarefied skills in Flash, a passion for game development and the ability to work like there’s no tomorrow. See below for detailed requirements.

Requirements
• 2+ years of consumer-facing, interactive Flash experience
• Must be able to work in Adobe Flash and Illustrator
• Strong foundation in visual/interface design, motion graphics and UX design.
• Good expertise in Flash animation techniques using both timeline and AS3
• A graphic design degree is a plus, but not required
• A portfolio that can display your skills with Flash is required.
• Experience working with Games is definitely a plus but not required.
• Strong graphical and conceptual skills, and is highly self motivated
• The desire to learn and grow
• Unwavering and contagious positive attitude

Responsibilities
• Ability to take creative direction and work in a team
• Effective collaboration with assigned project team to deliver finished work within designated time constraints
• Working with the art director to take initial concepts to production assets.
• Ability to work in a fast paced, demanding, challenging and multi-tasking environment

Contact us at “jobs at whiterabbitonline.com” or drop me an email.

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Introduction to Papervision3D

Update: I received many requests from people to have an FLV version of the video uploaded. So, here it is. The original MP4 is still linked below:

Hi Everyone,

I wanted to do an introductory tutorial for PV3D for a long time but I never had the time (motivation, honestly :P ) to complete it. I also had the view that there were already so many other PV3D intro tutorials floating around the web right after its first beta release. However, I did have some issues with those introductory tutorials. So yesterday, I whipped up this tutorial despite all the noise around me (you’ll notice it). I think it is fairly long and can really help a flash or AS3 user begin understanding and use PV3D. One more reason to create this tutorial was the launch of PV3D forums and the newly added competition that asks for such a tutorial. If you think you like the tutorial or if not, you can always create better stuff.

Here’s a link to, it. Also, here’s a link to the project files. I have given a direct link to an MP4 file, so that you can watch it using your favorite movie player ;) .

Thanks,
MHAQS

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